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Start for freeThe Origins of Angry Birds
In December 2009, game developer Rovio launched Angry Birds, a mobile game that would soon become a global phenomenon. However, the concept wasn't entirely original. Eight months earlier, a game called Crush the Castle had been released, featuring similar gameplay where players launched projectiles at structures.
Despite its derivative nature, Angry Birds improved upon the concept in several ways:
- Cleaner, more animated graphics
- Multiple stages with different levels
- Point system for enemy elimination and unused birds
- Five distinct birds with unique abilities
- Catchy soundtrack
These enhancements helped Angry Birds stand out and quickly gain popularity.
Rapid Rise to Success
Rovio's journey to success with Angry Birds was not an overnight occurrence. The company had developed 51 games prior to Angry Birds, none of which achieved significant success. This makes the rapid ascent of Angry Birds even more remarkable.
Key Milestones:
- Within 2 months, Angry Birds became the #1 paid app in 60 countries
- By the end of its first year, the game had generated $1 million in revenue
- Angry Birds became the best-selling paid app of all time
Expanding the Angry Birds Empire
Rovio quickly capitalized on the game's popularity by expanding the Angry Birds franchise:
Game Variations:
- Angry Birds Seasons
- Angry Birds Space
- Angry Birds Star Wars
Merchandising:
- Within 4 months of announcing merchandise plans, 60,000 Angry Birds soft toys were sold
- The franchise expanded into various product categories
Microtransactions:
- Introduced features like Mighty Eagle, allowing players to clear levels for a fee
- Celebrity endorsements, including Justin Bieber, promoted these in-app purchases
Financial Growth and Expansion
The success of Angry Birds led to significant growth for Rovio:
- 2011 revenue: $100 million
- Employee count grew from 28 to 224 in 2011
- May 2012: Angry Birds became the first mobile game series to reach 1 billion downloads
- 2012: Revenue doubled again
Challenges and Adaptation
Despite its massive success, Angry Birds began to face challenges:
Stagnation:
- By 2013, the original concept had remained unchanged for over 3 years
- Profits more than halved
- Angry Birds fell to 59th place in the App Store rankings
New Formats:
To combat stagnation, Rovio experimented with new game formats:
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Angry Birds Go (2013):
- A Mario Kart-style racing game
- Received positive reviews from both critics and players
- Described as "fun," "good-looking," and "well-playing"
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Angry Birds Epic (2014):
- An RPG-style game
- Praised for bringing fresh gameplay to the franchise
- Received positive reviews from critics and users alike
While these new formats were well-received, they didn't generate the same level of merchandise sales as the original slingshot games. This led to a decline in overall revenue and profits.
Financial Struggles and Workforce Reductions
The franchise's struggles began to manifest in financial difficulties and staff reductions:
- 2014: Total revenue dropped, with profits falling 73% to $10 million
- Rovio laid off 10 people, representing 14% of the company's workforce
Further Experiments and Microtransactions
Rovio continued to experiment with new game formats and monetization strategies:
Angry Birds Pop:
- Received negative feedback from players
- Often cited as one of the worst Angry Birds games
Angry Birds 2:
- Marketed as the official sequel to the original game
- Heavily criticized for its aggressive microtransactions
- Described as "greedy" and "impossible" without spending money
- IGN review stated it took "significant steps backward" for the series
Despite criticism, Angry Birds 2 became Rovio's highest-earning game due to its monetization strategy. However, this success didn't prevent further financial losses and staff reductions:
- 2015: Rovio announced losses of almost $15 million
- Another third of the workforce (over 200 people) was laid off
The Angry Birds Movie: A Temporary Resurgence
Just when it seemed Angry Birds might be on its last legs, Rovio made an unexpected comeback with The Angry Birds Movie:
- Released in 2016 after 3 years of development
- Production budget: $73 million
- Box office revenue: Over $350 million
The movie's success had several positive effects on the franchise:
- Renewed interest in previously released games
- Angry Birds theme parks opened in various countries
- Rovio reported its best year ever in 2016
Post-Movie Decline in Game Quality
Despite the movie's success, the quality of Angry Birds games continued to decline:
- Angry Birds Action: Criticized for using new anthropomorphic designs from the movie
- Angry Birds Fight: Described as a Candy Crush ripoff
- Angry Birds Match: Called "extremely bland" by players
However, older titles like Angry Birds 2 continued to perform well, with revenue growing 47% in 2018 despite being over 3 years old.
The Angry Birds Movie 2: Diminishing Returns
Encouraged by the success of the first movie, Rovio produced a sequel:
- Budget: $65 million
- Reception: Generally negative
- Forbes called it "worse than the original in nearly every way"
- Rotten Tomatoes critics described it as "distressingly ineffective" and "tiresome"
Despite the poor reception, the movie still made a profit of $82 million.
Controversial Decisions and Fan Backlash
Rovio made several decisions that angered longtime fans of the franchise:
- Stopping updates for older games
- Removing beloved titles, including the original Angry Birds, from app stores
- Lack of communication about these changes
These actions led to significant backlash:
- Fans created compilations declaring "Angry Birds is dead"
- The hashtag #bringback2012 trended on Twitter
- Comments criticized Rovio for no longer caring about the franchise
Rovio's Response and Further Missteps
In response to the backlash, Rovio:
- Apologized, citing difficulties in maintaining older games
- Announced plans to redevelop Angry Birds Classic
- Re-released the game in 2022 as "Red's First Flight" for $1.99 with no in-app purchases
However, fans were skeptical of these moves:
- The name change made the game harder to find in app stores
- Some saw it as a ploy to push players towards newer, more profitable games
- Rovio's explanation about the name change due to its "impact on our wider games portfolio" was met with cynicism
Current State of the Franchise
As of 2023, the Angry Birds franchise appears to be in a state of decline:
- No new games have been released since the re-release of Angry Birds Classic in 2022
- Rovio was sold to Sega in 2023
- Fan sentiment towards the franchise is at an all-time low
Despite these challenges, Rovio has announced plans for a third Angry Birds movie. However, given the current state of the franchise, its performance remains uncertain.
Lessons from the Angry Birds Saga
The rise and fall of Angry Birds offers several lessons for game developers and franchise managers:
1. Innovation is Key
Angry Birds initially succeeded by improving upon an existing concept. However, its decline began when the franchise failed to innovate significantly over time.
2. Balancing Monetization and Player Experience
While aggressive monetization strategies can increase short-term revenue, they risk alienating the player base and damaging the franchise's long-term health.
3. Diversification Can Be a Double-Edged Sword
Expanding into movies and merchandise helped Angry Birds reach new audiences, but it may have diverted focus from maintaining the quality of the core games.
4. Maintaining Core Fan Base is Crucial
Rovio's decisions to remove older games and push players towards newer, more monetized titles angered longtime fans, eroding the franchise's foundation.
5. Transparency and Communication Matter
The lack of clear communication about game removals and changes contributed significantly to the backlash Rovio faced.
6. Adapting to Market Changes
The mobile gaming market has evolved significantly since Angry Birds' initial release. Franchises must adapt to changing player preferences and market conditions to remain relevant.
The Future of Angry Birds
While the Angry Birds franchise has faced significant challenges in recent years, its future is not necessarily sealed:
Potential Paths Forward:
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Return to Roots: Focusing on creating high-quality, innovative games that capture the spirit of the original Angry Birds could help rebuild goodwill with fans.
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Leveraging Nostalgia: With the franchise now over a decade old, there may be opportunities to tap into nostalgia for the original games.
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New Platforms: Exploring opportunities in emerging gaming platforms or technologies could help revitalize the brand.
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Improved Monetization Strategies: Developing more player-friendly monetization approaches could help balance revenue needs with player satisfaction.
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Strategic Partnerships: Under Sega's ownership, there may be opportunities for crossovers or collaborations that could breathe new life into the franchise.
Conclusion
The Angry Birds franchise serves as a cautionary tale in the fast-paced world of mobile gaming. Its meteoric rise demonstrated the potential for breakout success in the app market, while its subsequent struggles highlight the challenges of maintaining relevance and balancing monetization with player satisfaction.
As the gaming industry continues to evolve, the fate of Angry Birds remains uncertain. Whether it can recapture its former glory or will serve primarily as a case study in the rise and fall of mobile gaming franchises remains to be seen. What is clear, however, is that the legacy of Angry Birds will continue to influence mobile game development and franchise management strategies for years to come.
Article created from: https://www.youtube.com/watch?v=_Er7ORveNME