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Start for freeRetro Handheld Gaming Showdown - Anbernic RG28XX vs Miyoo A30
The retro gaming community is buzzing with discussions about two new handheld devices that have recently hit the market - the Anbernic RG28XX and the Miyoo A30. Both devices have sparked interest for various reasons, but not all feedback has been positive. Let's delve a bit more to understand why.
The Anbernic RG28XX
The Anbernic RG28XX brings several impressive features to the table. Its compact size is a significant plus for gamers who prefer portability. The device boasts a rotated screen design which eliminates the bottom bezel, providing a more symmetrical and aesthetically pleasing display. This design choice cleverly hides the connectors on either side of the device rather than at the bottom, which is a common issue in many older models.
Battery life on this model is commendable, offering 6 to 8 hours of gameplay. This stamina is facilitated by its battery technology which is similar to that found in its predecessor, the Anbernic RG35XX H. Additionally, it houses the same CPU as the RG35XX H, hinting at potential custom firmware updates soon.
However, it's not all good news. The lack of thumbsticks on the RG28XX is a glaring omission for a device capable of playing complex games from consoles like Nintendo 64 or PSP. This limitation could hinder gameplay experience significantly, suggesting an element of planned obsolescence.
The Miyoo A30
On the other side of this comparison stands the Miyoo A30, which corrects some of RG28XX’s mistakes by including a thumbstick. It also features symmetrical bezels and larger buttons compared to its counterpart, making it appear more refined at first glance.
Yet, it falls short with its CPU - an Allwinner A33 from 2014 known for its poor performance and inefficiency in power consumption. Such outdated technology results in disappointing battery life ranging from only 2 to 4 hours of gameplay.
Planned Obsolescence?
Both devices exhibit traits that suggest planned obsolescence - an intentional act by manufacturers where newer devices are given certain limitations to prompt consumers to upgrade sooner than necessary. The Anbernic RG28XX lacks essential controls like thumbsticks despite having adequate space for them; meanwhile, Miyoo’s A30 includes these controls but compromises severely on processing power and battery life.
Combining Strengths for an Ideal Device?
Interestingly enough, if one were to combine strengths from both devices – integrating robust processing power with comprehensive control options – we might witness what could be described as an ideal retro handheld gaming device.
Conclusion & Future Hopes
While both handhelds have their merits and drawbacks, they reflect broader industry trends towards creating products that may not fully satisfy consumer needs in order to encourage continuous purchasing cycles.
For enthusiasts hoping for better products in future iterations – particularly those who value comprehensive functionality over mere portability – there remains some hope that feedback like this can guide manufacturers towards more consumer-friendly designs.
Article created from: https://www.youtube.com/watch?v=yZNvY14US9k&t=630s