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Mastering Modding in Friday Night Funkin': A Complete Guide

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Introduction to Modding in Friday Night Funkin'

Friday Night Funkin' has recently updated its platform to include built-in mod support, eliminating the need for external engines like Psych Engine or modifying the source code directly. This exciting development opens up a plethora of opportunities for gamers and modders alike to personalize their gaming experience. In this guide, we will walk you through the process of setting up your mod and adding a custom character.

Step 1 - Downloading the Template Folder

To begin, you will need to download the template folder for base game modding from Game Banana. This template is crucial as it contains all the necessary folders and files you'll need for your mod. Once downloaded, save this folder in your designated mods directory.

Step 2 - Creating Your Mod Folder

Next, create a new folder within your mods directory and name it according to your preference (e.g., 'fnf-mod-tutorial'). This folder will house all your modifications.

Step 3 - Setting Up Your Mod's Metadata

Within your new mod folder, locate the polymod_meta.json file. Here, you should update the title to reflect your mod's name and add yourself as a contributor. This step is crucial as it defines the basic information about your mod.

Step 4 - Adding a Custom Character

To add a character:

  • Navigate to shared/images/characters in your template folder.
  • Replace or delete the default character files with your custom sprite sheet and XML file.
  • Update character data under data/characters by copying an existing character file (e.g., 'dad.json') and renaming it according to your new character (e.g., 'Neo.json').
  • Ensure that all paths in these files correctly point to your new assets.
  • Use software like Visual Studio Code or Notepad for editing these files.

Step 5 - Animating Your Character

Animation is key in bringing characters to life. Open the animation editor from within Friday Night Funkin' and use tools like onion skinning for precise alignment of animations. Adjustments can be made using keyboard shortcuts for optimal alignment of frames.

Step 6 - Creating Icons and Testing Your Mod

The final touches include creating an icon for free play mode by scaling down images using software like Paint.NET. Save this icon with an appropriate filename (e.g., 'Neo_pixel.png') in images/free_play_icons. To test if everything works seamlessly:

  • Launch Friday Night Funkin'.
  • Press F5 to reload all assets.
  • Navigate through debug options using custom key bindings set earlier (like pressing '6' on main menu).
  • Test animations, stages, and other elements through respective editors available in debug mode.

The process might seem overwhelming at first glance but following these steps carefully will ensure that you successfully create and implement a custom mod in Friday Night Funkin'.

The world of game modification offers endless creativity—start experimenting with different characters, stages, scripts, songs, and more! Remember that practice makes perfect; keep refining your skills with each modification attempt.

Article created from: https://m.youtube.com/watch?v=XQLJzXgFEzc

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